Updated: October 28, 2024 |
Structure representing the gesture bucket
#include <gestures/>
typedef struct gestures_bucket_t { struct gesture_base** gestures; uint32_t gestures_count; uint32_t size; } gestures_bucket_t;
This structure represents the set of gestures awaiting processing. The gesture bucket grows indefinitely by GESTURES_BUCKET_GROW_INCREMENT every time it reaches size.